← home portfolio
HI, I'M UNDER CONSTRUCTION, PLEASE EXCUSE THE ROUGH EXTERIOR—I PROMISE MY CONTENT IS (MOSTLY) GOOD <3

ITP Fall '22 — Designing the Absurd — Absurd Hotel

Project team

We brainstormed a few ideas, and decided to concentrate on an idea of taking off shoes in the entryway of a hotel room and lining it up perfectly will turn on the main room light.

After getting feedback from Pedro that the interaction might be too complicated (the act of trying to line the shoes up "perfectly" might become frustrating), we decided to start simply and start prototyping to answer the questions:

Here are our prototypes:

Top left: prototyping different shapes to indicate that shoes should go in.
Top right: prototyping a form that can indicate that putting shoes in will activate the light.

We then went to feedback collective, some of the feedback that really stood out was:

In general we received positive feedback but the conversation also revealed the biggest design flaws, which was: what if a person comes in and takes off their shoes and that turns on the room lights. But now they're heading back out but in a different pair of shoes—do they have to take the first pair of shoes out of the object?

When I was talking this through with my husband, he had the interesting suggestion of having the object be for putting slippers in instead. This solves a lot of the problems:

Here's a quick drawing of the updated idea, which is meant to go on the wall:

We're still struggling with what problem we're trying to solve, and also which additional axis of absurd we want to go towards (absurd form, interaction, or function).

prototyping

With some further brainstorming, we agreed that perhaps rather than slippers turning on lights, that a light switch in the form of slippers might be more absurd. We landed on night lights on slippers as our final concept, and we like it because:

electronics

For the electronics, we wanted it to only light up when it was dark enough and to conserve battery, the whole circuit will be powered only when a person is wearing the slippers. We also wanted it to be small, low profile, and light. To accomplish this, our circuit includes:

(For the longest time I thought analogRead wasn't working on ATTiny but it was just that I couldn't do serial debugging bc ofc I can't. Once that was cleared, up, the electronics worked beautifully.)

fabrication

Since we switched from a shoe/slipper case (something hard) to modifying slippers themselves (something soft), we tried prototyping with clay:

And once we got some slippers, we were able to ask resident Daniel for advice on how to put everything together, which was super helpful. Here are some photos of us miming the parts, as well as a chicago screw for easy attaching/detaching of the electronics:

And our materials for fabrication:

And a final prototype using fabric:

timeline

Friday/Sunday

  1. re-do protoboard and design enclosure (Shirley)
  2. construct light, spray paint its enclosure (Josephine)
  3. 3D print enclosure (Shirley)

Monday/Tuesday

  1. make sure enclosure works, attach light, encase in fabric (Josephine)
  2. attach conductive fabric to inside slipper, make sure it can come into contact with capacitive switch in enclosure (Shirley)

Wednesday

  1. attach enclosure to strap, attach whole thing to slipper (Josephine & Shirley)
  2. document